Setting Up an Actionscript Development Environment on Linux
Actionscript development is typically done using Flash Pro and Flash Builder, but neither of these software has a Linux version. On Linux, we can manually set up an Actionscript development environment. The Actionscript development environment mainly consists of three components: the IDE, SDK, and Flash Player Debugger. IDE Adobe provides Flash Builder specifically for Actionscript development, which is based on Eclipse. Since Eclipse offers a Linux version, we can achieve Flash Builder functionality on Linux by installing the Actionscript plugin on Eclipse. First, download the Eclipse IDE from the Eclipse official website. The latest version is 4.3. The installation process is not detailed here. Eclipse requires a Java environment to run. Users of Linux distributions without pre-installed Java can visit the Oracle website to download the appropriate installation package. After installing Eclipse, you need to install the Flash Builder plugin. Since there is no official plugin for Linux, we use an open-source Flash Builder 4.5 Linux plugin called fb4linux. The project can be found at: http://code.google.com/p/fb4linux/. Visit this link to download the FB4.5ForLinuxaa and FB4.5ForLinuxab packages. Once downloaded, use the command cat FB45ForLinux* >FB45ForLinux.tar.bz2 to combine the two packages into a single compressed file and then extract it. Next, install the FB45ForLinux plugin in Eclipse. In Eclipse, go to Help->Install New Software, click Add, and in the pop-up window, select Local. Navigate to the directory where FB45ForLinux.tar.bz2 was extracted, and click OK. If no installable plugins appear in the list, uncheck the Group items by category option to display the available software. Select all available items and click Next to install. Once the plugin installation is complete, the IDE configuration is done. Next is the SDK installation. ...